ACTIVATING MULTIWAVE

Whenever a MultiWAVE channel is Activated, that channel's Spreadable parameters and 1v/oct input all update to reflect the current values at any patched CV inputs. If it is Activated in tandem with a PoliMaths in a QXG chain (by patching one module's Channel Index output to the other's Span input with the destination module set to Channel Index mode), then the resulting channel output will also be gated at the QXG by the respective PoliMaths channel, resulting in the creation of a traditional poliphonic note event.

MultiWAVE features three unique Activation modes, selected by the Mode button. The selected mode determines the functions of the Activation input and Span parameter.

Channel Index (Mode Activity Window WHITE)

In this mode the SPAN control is used to manually or CV select between the eight channels. Whenever a channel is selected by Span (indicated by White cursor illumination on the channel output activity window) it will be Activated. Turn the panel control for intuitive "strumming," or send a sequence to Activate channels in whatever order you prefer.

Span at 12:00 selects no channel, with values to the left selecting channels 8 through 1, and values to the right selecting channels 1 through 8.

When the Activate input is patched, the selected channel will Activate upon reception of a trigger or gate at the Activate or ReSpan input. In this case, channels will NOT Activate immediately upon channel selection, thus allowing Span Activations to be "masked" by a gate stream. (Also note that with Span at 12:00, no channel is selected and thus no channel will be Activated.)

This is also the mode used for one New Universal Synthesizer module to communicate with another (for example, MultiWAVE with PoliMATHS). Patch the Channel Index Out from the leading module to the Span CV In on the following module. Set the following module to Channel Index mode, and set its panel controls for Span CV Attenuator is Full CW and Span Panel control is at 12:00. In this condition the SPAN Activity window will show a more Bright White. (To start with this patch, nothing should be patched to Activate, Accumulate, or Reset).

Round (Mode Activity Window YELLOW)

In this mode each successive trigger at the Activation input Activates a new channel, moving to the right or left by the number of channels set by the Span control. For example when Span is set to 1 (indicated by White cursor at Ch1), the simplest Round pattern is created as all eight channels are Activated one at a time. When Span is set to 2, every second channel is Activated. At 3, every third channel, etc. Different patterns are created depending on the setting of Span and the channel that was last Activated when a new Span is selected. If a gate is sent to the Reset input, the next Activation will start again at Channel 1, allowing for patterns of any length to be created.

Span may be set either to the right or left of 12:00, with lefthand values (Span Activity Window Lime Green) causing motion to the left, and righthand values (Span Activity Window Yellow) causing motion to the right.

Parallel (Mode Activity Window CYAN)

In this mode each channel Activates at a clock division of a clock received at the Activate input. The divisions are set by the Span control, with values nearest to 12:00 generating the lowest divisions ( all channels /1), with the spread of divisions increasing as the Span control moves further to the left (Channel 1 having the largest divisions) or right (Channel 8 having the largest divisions). The current set of divisions is indicated by the White cursor position via Span control. Using CV, the range of the knob can be exceed for very large integer divisions. If a gate is sent to the Reset input, all channels' clock division counters will reset.

Accumulation

When the Accumulate input is patched, Activations are accumulated and delayed until this input receives a trigger or gate, at which point channels that had received an Activation message since the last Accumulation trigger will all Activate simultaneously. Channels that are currently Accumulated (but not yet Activated) light ORANGE.